Dec 02, 2008, 07:25 PM // 19:25
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#1
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Academy Page
Join Date: May 2007
Location: AZ
Guild: Brotherhood of Feklaar
Profession: P/W
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Quivering Blade...R.I.P.
This thread is about the ignored sword elite [[Quivering Blade]. With D-Slash Godmode and Warrior's Endurance buidls all the rage, is it possible that this attack will never see the light of day again? For SY! spamming, I agree that D-Slash is the best bet. However, seeing as how [[Cleave] is a popular axe elite for PvE due to its spammability, it seems that Quivering Blade is the sword equivalent with a new yummy little side effect. Can QB rival the damage output or versatility of other WE builds? Just for kicks, here are some builds I came up with. Lots of pve goodness to up the damage. Not a whole lot of other attacks are needed, so it opens up for some utility. Feel free to share your comments on the skill and the builds.
[build prof=W/Rt name="Asuran Quiver" nosave swordsmanship=12+1+1 strength=12+1][/build][asuran [email protected]][quivering blade][sever artery][gash][whirlwind [email protected]][flail][lions comfort][death pact signet]
*Asuran Scan ups the damage. Quivering Blade kills stuff. Apply pressure with bleeding and DW and do a little AoE with Whirlwind Attack.
[build prof=W/E name="Asuran Butcher" nosave swordsmanship=12+1+1 strength=10+1 air=8][/build][asuran [email protected]][quivering blade][brawling [email protected]][whirlwind [email protected]][flail][lions comfort][conjure lightning][resurrection signet]
*Asuran Scan and Conjure Weapon up the damage. Kill stuff with Quivering Blade and knock down guys with headbutt. Deal a little AoE with Whirlwind.
[build prof=W/N name="Quivering Spiker" nosave swordsmanship=12+1+1 strength=10+1 curses=8][/build][weaken [email protected]][quivering blade][standing slash][body blow][flail][lion's comfort][i am the [email protected]][sunspear rebirth signet]
*IATS! ups the damage. Cast Weaken Armor, then run in and quickly use QB, Standing Slash and Body Blow to kill something fast.
[build prof=W/N name="Quivering Saver...hehe" nosave swordsmanship=12+1+1 strength=10+1 blood magic=8][/build][quivering blade][distracting blow][save yourselves (luxon)@6][flail][mark of fury][lions comfort][for great justice][resurrection signet]
*This build made me chuckle, but with MoF and FGJ! you're getting 4 strikes of adrenaline per hit, so who knows...maybe it's possible to spam QB and keep SY! up.*
- - Thx!
Last edited by Silversword22; Dec 03, 2008 at 04:30 PM // 16:30..
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Dec 02, 2008, 07:53 PM // 19:53
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#2
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Dslash isn't best just because of SY spam. It's best because it's the same massive damage as Quivering, and under FGJ it recharges itself to instantly do again. Conditional Daze is a nice side-effect but it can be applied by casters ([[Technobabble]) or rangers ([[Broad Head Arrow]) much more easily.
That said, the builds would pretty much be fine. Curious how you're getting 8 Curses into [[Weaken [email protected]] in build 3 with a 12/12 split; also assuming the other two builds the leftovers go into Air and Blood. Quivering is by no means a bad skill, it's just meh when you compare it to Dslash.
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Dec 02, 2008, 08:05 PM // 20:05
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#3
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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QB is bad in pve without epidemic or something else to spread it....and that can be done just as easily with Headbutt+plague sending.
However, QB is decent in pvp. It will never be great, but it's a nice skill for low level pvp to catch kiting casters and make them pay for running. Now most sword builds are for snaring and pressure, though. And QB doesn't really play into that.
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Dec 02, 2008, 08:07 PM // 20:07
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#4
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Desert Nomad
Join Date: May 2007
Location: living room
Profession: N/
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the builds look good, but as zel said dslash is good damage too, and the target needs to be moving to apply the daze where as most other skills can apply it much easier
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Dec 02, 2008, 08:15 PM // 20:15
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#5
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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QB would probably be a lot more tasty if the Dazed condition would scale with Swordsmanship, instead of being limited to five seconds.
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Dec 02, 2008, 08:23 PM // 20:23
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#6
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by Shayne Hawke
QB would probably be a lot more tasty if the Dazed condition would scale with Swordsmanship, instead of being limited to five seconds.
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^ That is exactly why both BHA+epidemic or Headbutt+plague sending are better at spreading daze in pve than QB. Leave QB to pvp....really, that's all it's good for.
EDIT:Oh, and you asked why people use Cleave more than QB in pve....that's because it's an AXE elite. Axes are meant to spike/do heavy pressure. Swords are not.
Last edited by Karate Jesus; Dec 02, 2008 at 08:26 PM // 20:26..
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Dec 02, 2008, 08:44 PM // 20:44
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#7
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Jungle Guide
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I used to use QB in all my sword builds in NM, it was everything swords were meant to stand for, low cost spammable attack skills. Since anet 'revisited'(sure as hell aint a buff as the daze rarely applies) it I just use a cleave build as there's not point in QB. GJ anet you screwed up a perfectly fine elite that stands for what you wanted swordsmanship to be about.
Last edited by Xsiriss; Dec 02, 2008 at 08:49 PM // 20:49..
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Dec 02, 2008, 08:48 PM // 20:48
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#8
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Wait, it was spammable and clunky to apply daze at 4a but ruined and easier to apply daze at 5a?
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Dec 02, 2008, 08:52 PM // 20:52
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#9
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Jungle Guide
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savage slash->rarely applied daze, QB was intended as a spammable damage skill not a dazer, if its daze you want use skullcrack, that 1 extra adrenaline makes it as spammable as axe skills so axe->sword for spamming attack skills.
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Dec 02, 2008, 09:01 PM // 21:01
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#10
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Academy Page
Join Date: May 2007
Location: AZ
Guild: Brotherhood of Feklaar
Profession: P/W
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@ Zelg - I botched up the code, which is why there's a 12/12 and then somehow weaken Armor has 8. I'll fix it...eventually
@ Karate Jesus - If axes are meant to spike and do heavy pressure, what are swords supposed to do?
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Dec 02, 2008, 09:07 PM // 21:07
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#11
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Jungle Guide
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Quote:
Originally Posted by Silversword22
@ Karate Jesus - If axes are meant to spike and do heavy pressure, what are swords supposed to do?
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Thats the thing. I like swords ,but now in pve terms, axes just outclass them. Anet origionally intended swords to use spammable skills that maintain constant pressure, axes can do this whilst having spike capabilities as the only sword skills that can spike require large amounts of adrenaline and do less damage than axes
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Dec 02, 2008, 09:29 PM // 21:29
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#12
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Academy Page
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With all the horribly overpowered PvE skills and redicious ease of PvE, you don't need a condition like daze to kill stuff. That doesn't mean that its a bad skill in a place where you need actual skill to kill things, such as PvP.
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Dec 02, 2008, 09:39 PM // 21:39
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#13
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Academy Page
Join Date: May 2007
Location: AZ
Guild: Brotherhood of Feklaar
Profession: P/W
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Quote:
Originally Posted by Xsiriss
Thats the thing. I like swords ,but now in pve terms, axes just outclass them. Anet origionally intended swords to use spammable skills that maintain constant pressure, axes can do this whilst having spike capabilities as the only sword skills that can spike require large amounts of adrenaline and do less damage than axes
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You guys must be thinking by now I'm a total noob, but tell me what's going on here:
[galrath slash]/[silverwing slash] vs. [executioner's strike] ...
Equal adrenaline cost...about equal damage.
[quivering blade] vs. [eviscerate] ...
Eviscerate is sexy because of damage + deep wound, but if you follow up QB with say...Standing Slash, you're doing about the same damage as Eviscerate + Executioner's Strike minus the loverly deep wound.
The only difference I can see between axes and swords is perhaps an easier application of deep wound.
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Dec 02, 2008, 09:46 PM // 21:46
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#14
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Jungle Guide
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Quote:
Originally Posted by Silversword22
With D-Slash Godmode and Warrior's Endurance buidls all the rage, is it possible that this attack will never see the light of day again? For SY! spamming, I agree that D-Slash is the best bet. However, seeing as how [[Cleave] is a popular axe elite for PvE due to its spammability, it seems that Quivering Blade is the sword equivalent with a new yummy little side effect.
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1. quivering has sucked since release, it only recently got a buff. it has never seen the light of day ever.
2. cleave sucks and is popular with idiots.
Your builds are much better than normal PvE player bars, but they are outclassed easily by Dslash.
Quote:
Originally Posted by Silversword22
The only difference I can see between axes and swords is perhaps an easier application of deep wound.
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you say this like it is something trivial... deep wound is HUGE. it's your biggest chunk of damage towards killing anything.
you also missed the damage rang on axes, which gives them a higher spike and crit damage and is imbalance so they do more DPS even with normal auto-attacks.
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Dec 02, 2008, 10:11 PM // 22:11
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#15
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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I would like to see quivering blade changed to deep wound instead of daze but thats just me. Swords should be able to apply dw other then gash.
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Dec 02, 2008, 10:18 PM // 22:18
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#16
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Jungle Guide
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Lotus please go back to forum watching and trying to be pro, deewound is only major in pvp, in pve it's just nice to have. D-slash=yawnfest, just because something isn't used in 20 wiki builds and variants doesn't mean its crap, cleave and QB are used by tons of people so take your ignorant +1 elsewhere.
Silversword, its not just executioner's that makes an axe strong, penetrating chop/bow and be spammed pretty easily with FGJ!, meaning mass armour penetrating attacks
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Dec 02, 2008, 10:38 PM // 22:38
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#17
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Quote:
Originally Posted by -Lotus-
Look, I can troll!
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[[Quivering Blade] hasn't "sucked since release"; it was a 4a dmg skill that had a drawback - Dazed if you were blocked - which a W/N could easily exploit, seeing as how when someone gets ganked, most Monks toss up Guardian... which then allowed the W/N to [[Plague Touch] Dazed onto the Monk and make him/her pay; or you could use Plague Sending to toss it into the midline/backline casters and REALLY screw things up for the opposition. This, ofc, was much better in PvP than PvE, but still, it gave you another choice for damage if you didn't have [[Dragon Slash] yet.
The way it is now you get Dazed on a moving target. It's a bit more useful, seeing as how you don't have to rely on a /N secondary to apply the Dazed, but come on, most PvE mobs don't kite once you lock aggro, and in PvP you still have to deal with blocking stances/enchants, which is why the way it is now it's a bit harder to get the Dazed out.
As far as idiots liking [[Cleave], you could be right if you're talking PvP, but this post is about PvE in general. In PvP, [[Eviscerate] is the undoubted king of Axe Elites. In PvE, where things explode when you look at them funny, [[Cleave] is a much better Elite to carry. If you carry [[Eviscerate], chances are you aren't going to use it much... you don't have the time to build Adrenaline if you aren't screwing around, because PvE mobs die so quickly. In HM, you could take [[Eviscerate], if not, stick with [[Cleave].
Your last statement is on the right track, but it still really doesn't represent the argument very well.
Axe: 6-28
Sword: 15-22
You have 6 more max dmg. Really. Yes, Axe crits hit harder than Sword crits, but not by that much. Go check any one of the numerous damage comparisons (there's a nice one in the Sticky by Marty) and get your facts straight - Sword and Axe have only a slight variation in DPS when you are talking auto-attacking+crits. The Axe crits put it ahead slightly, but nothing so far apart as say Sword vs. Scythe.
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Dec 02, 2008, 11:35 PM // 23:35
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#19
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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[build prof=W/any sword=12+1+1 stre=12+2][sever artery][gash][quivering blade][disarm][optional][flail][enraging charge][resurrection signet][/build]
[[Rush].
[[Whirlwind Attack].
[[Savage Slash].
[[Sunspear Rebirth Signet].
Hard Res.
[[Distracting Blow].
[["For Great Justice!"]
[[Sun and Moon Slash].
[[Lion's Comfort].
[[Shield Bash].
[[Signet of Infection].
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Dec 03, 2008, 12:09 AM // 00:09
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#20
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Jungle Guide
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Quote:
Originally Posted by Xsiriss
Lotus please go back to forum watching and trying to be pro, deewound is only major in pvp, in pve it's just nice to have. D-slash=yawnfest, just because something isn't used in 20 wiki builds and variants doesn't mean its crap, cleave and QB are used by tons of people so take your ignorant +1 elsewhere.
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-deep wound is important everywhere, saying otherwise proves just how stupid you are.
-tons of people play mending wammos and HB monks, so those must be good to. am i rite?
-and QB has sucked since release. it's way better than hundred blades, sure. but it came out with DS and when looking at skills you need to compare them. when you compare DS and QB its just silly.
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